Special thanks to DeathDaisy on the GURPS Discord for the huge amount of help with these changes.
GURPS Basic Set 4th Ed.–Characters.gdf
[Modifiers]
<Guns>
Basically did these:
#ReplaceModTags in “Guns:Scope, 4x (TL 6)” with “gives(+1.5 to owner::baseweight, +2 to owner::scopeacc)”
#ReplaceModTags in “Guns:Scope, 4x, Thermal Imaging (TL 8)” with “gives(+1.5 to owner::baseweight, +2 to owner::scopeacc)”
[Equipment]
Basically did these to the main entries:
#ReplaceTags in “EQ:Gauss PDW, 4mm” with “acc(6), scopeacc(1)”
#ReplaceTags in “EQ:Dart Rifle, 11mm” with “acc(5), scopeacc(1)”
#ReplaceTags in “EQ:ICW, 6.88mm” with “acc(4), scopeacc(2)”
#ReplaceTags in “EQ:Gauss Rifle, 4mm” with “acc(7), scopeacc(2)”
#ReplaceTags in “EQ:RPG, 85mm” with “acc(3), scopeacc(1)”
#ReplaceTags in “EQ:Electrolaser Carbine” with “acc(8), scopeacc(1)”
GURPS Gun Fu 4e.gdf
[Equipment]
Did these changes to bulk:
bulk(-4*)
“IMI Galil MAR, 5.56x45mm”
bulk(-N*) changed for standard modes to bulk(-N)
GURPS High-Tech 4e.gdf
[Equipment]
Basically did these to the main entries:
#ReplaceTags in “EQ:Dan-Inject JM Standard, 11mm” with “acc(3), scopeacc(2)”
#ReplaceTags in “EQ:Steyr-Solothurn S18-1000, 20x138mmB” with “acc(5|6), scopeacc(1)”
#ReplaceTags in “EQ:Izhmash SVD, 7.62x54mmR” with “acc(5), scopeacc(2)”
#ReplaceTags in “EQ:Enfield L85A1, 5.56x45mm” with “acc(5), scopeacc(2)”
#ReplaceTags in “EQ:Barrett M82A1, .50 Browning” with “acc(6|7), scopeacc(3)”
#ReplaceTags in “EQ:AI AW, 7.62x51mm” with “acc(6|7), scopeacc(3)”
#ReplaceTags in “EQ:H&K G36, 5.56x45mm” with “acc(5), scopeacc(1)”
#ReplaceTags in “EQ:Molot NSV-12.7, 12.7x108mm” with “acc(5), scopeacc(2)”
#ReplaceTags in “EQ:Hughes M242, 25x137mm” with “acc(6), scopeacc(3)”
#ReplaceTags in “EQ:Rheinmetall 3.7cm PaK, 37x249mmR” with “acc(5), scopeacc(1)”
#ReplaceTags in “EQ:RIA M2A1, 105x371mmR” with “acc(5), scopeacc(2)”
#ReplaceTags in “EQ:Rheinmetall KwK40, 75x495mmR” with “acc(6), scopeacc(1)”
#ReplaceTags in “EQ:Watervliet M1, 76.2x539mmR” with “acc(5), scopeacc(1)”
#ReplaceTags in “EQ:Watervliet M40, 106x607mmR” with “acc(5), scopeacc(1)”
#ReplaceTags in “EQ:DTAT MR60CS, 60mm” with “acc(2), scopeacc(2)”
#ReplaceTags in “EQ:Motovilikha D-81TM, 125x408mmR” with “acc(5), scopeacc(3)”
#ReplaceTags in “EQ:KBP AGS-17, 30x28mmB” with “acc(2), scopeacc(1)”
#ReplaceTags in “EQ:GD M307, 25x59mmB” with “acc(3), scopeacc(3)”
#ReplaceTags in “EQ:ATK-H&K M29, 20x28mm” with “acc(3), scopeacc(3)”
#ReplaceTags in “EQ:Firestone M18, 57x305mmR” with “acc(4|5), scopeacc(1)”
#ReplaceTags in “EQ:Carl Gustaf M2, 84x250mmR” with “acc(4), scopeacc(1)”
#ReplaceTags in “EQ:KMZ RPG-7, 40mm” with “acc(2), scopeacc(1)”
#ReplaceTags in “EQ:Dynamit-Nobel PZF3, 60mm” with “acc(2), scopeacc(1)”
#ReplaceTags in “EQ:AĆ©rospatiale SS.11, 164mm” with “acc(1), scopeacc(3)”
#ReplaceTags in “EQ:Hughes BGM-71A TOW, 127mm” with “acc(3), scopeacc(3)”
#ReplaceTags in “EQ:Euromissile MILAN, 103mm” with “acc(3), scopeacc(2)”
#ReplaceTags in “EQ:McDonnell FGM-77A Dragon, 127mm” with “acc(3|4), scopeacc(2)”
And did these changes to bulk handling for Folded Stock:
bulk(-5*)
{Franchi SPAS-12, 12G 2.75”}
{Armsel Striker, 12G 2.75”}
{IMI Galil ARM, .223 Remington}
{TsNIITochMash APS, 5.66x39mm}
{TsNIITochMash AS Val, 9x39mm}
{H&K G36, 5.56x45mm}
{ERMA MP40, 9x19mm}
{Guide Lamp M3, .45 ACP}
Some weapons converted to use newmode()
Added Folded Stock versions of each mode.
bulk(-N*) changed for standard modes to bulk(-N)
bulk(-N*) changed for Folded Stock modes to bulk(-(N-1))
acc() reduced by 1 for each Folded Stock mode.
rcl() increased by 1 for each Folded Stock mode; except for rcl(1), which wasn’t changed.
st() for each Folded Stock mode multipled by 1.2 (rounded up); 7 -> 9, 8 -> 10, 9 -> 11, 10 -> 12, 11 -> 14.
itemnotes() added for Folded Stock modes: {Folding or unfolding the stock requires a Ready maneuver (High-Tech, p. 160).}
bulk(-4*)
{FN MK 16 MOD 0, 5.56x45mm}
{Sterling L2A3, 9x19mm}
{IMI Uzi, 9x19mm}
{H&K MP5A3, 9x19mm}
{H&K MP5SD3, 9x19mm}
{Izhmash PP-19 Bizon-2, 9x18mm}
{H&K UMP, .45 ACP}
{TsNIITochMash SR-2 Veresk, 9x21mm}
{H&K HK69A1, 40x46mmSR}
Some weapons converted to use newmode()
Added Folded Stock versions of each mode.
bulk(-N*) changed for standard modes to bulk(-N)
bulk(-N*) changed for Folded Stock modes to bulk(-(N-1))
acc() reduced by 1 for each Folded Stock mode.
rcl() increased by 1 for each Folded Stock mode; except for rcl(1), which wasn’t changed.
st() for each Folded Stock mode multipled by 1.2 (rounded up); 7 -> 9, 8 -> 10, 9 -> 11, 10 -> 12, 11 -> 14.
itemnotes() added for Folded Stock modes: {Folding or unfolding the stock requires a Ready maneuver (High-Tech, p. 160).}
bulk(-3*)
{CZ Sa vz. 61 Skorpion, .32 ACP}
{MAC-Ingram M10, 9x19mm}
{H&K MP7A1, 4.6x30mm}
Some weapons converted to use newmode()
Added Folded Stock versions of each mode.
bulk(-N*) changed for standard modes to bulk(-N)
bulk(-N*) changed for Folded Stock modes to bulk(-(N-1))
acc() reduced by 1 for each Folded Stock mode.
rcl() increased by 1 for each Folded Stock mode; except for rcl(1), which wasn’t changed.
st() for each Folded Stock mode multipled by 1.2 (rounded up); 7 -> 9, 8 -> 10, 9 -> 11, 10 -> 12, 11 -> 14.
itemnotes() added for Folded Stock modes: {Folding or unfolding the stock requires a Ready maneuver (High-Tech, p. 160).}
bulk(-6*)
{Milkor MGL, 40x46mmSR}
Some weapons converted to use newmode()
Added Folded Stock versions of each mode.
bulk(-N*) changed for standard modes to bulk(-N)
bulk(-N*) changed for Folded Stock modes to bulk(-(N-1))
acc() reduced by 1 for each Folded Stock mode.
rcl() increased by 1 for each Folded Stock mode; except for rcl(1), which wasn’t changed.
st() for each Folded Stock mode multipled by 1.2 (rounded up); 7 -> 9, 8 -> 10, 9 -> 11, 10 -> 12, 11 -> 14.
itemnotes() added for Folded Stock modes: {Folding or unfolding the stock requires a Ready maneuver (High-Tech, p. 160).}
bulk(-7*)
{MAC AA7.62NF1, 7.62x51mm}
Some weapons converted to use newmode()
Added Folded Stock versions of each mode.
bulk(-N*) changed for standard modes to bulk(-N)
bulk(-N*) changed for Folded Stock modes to bulk(-(N-1))
acc() reduced by 1 for each Folded Stock mode.
rcl() increased by 1 for each Folded Stock mode; except for rcl(1), which wasn’t changed.
st() for each Folded Stock mode multipled by 1.2 (rounded up); 7 -> 9, 8 -> 10, 9 -> 11, 10 -> 12, 11 -> 14.
itemnotes() added for Folded Stock modes: {Folding or unfolding the stock requires a Ready maneuver (High-Tech, p. 160).}
GURPS High-Tech Pulp Guns Volume 1.gdf
[Equipment]
Did these changes to bulk:
bulk(-4*)
“Marble Model 1908 Game Getter, .44-40”
bulk(-N*) changed for standard modes to bulk(-N)
GURPS High-Tech Pulp Guns Volume 2.gdf
[Equipment]
Basically did these to the main entries:
#ReplaceTags in “EQ:Steyr-Solothurn S18-100, 20x105mmB” with “acc(5), scopeacc(1)”
#ReplaceTags in “EQ:Hotchkiss 6-pdr Mk II, 57x305mmR” with “acc(4), scopeacc(1)”
#ReplaceTags in “EQ:APX Mle 1916TRP, 37x94mmR” with “acc(4), scopeacc(1)”
And did these changes to bulk:
bulk(-7*)
“Hotchkiss Mk I, .303 British”
“Simson-Dreyse MG13, 7.92x57mm”
bulk(-N*) changed for standard modes to bulk(-N)
GURPS Lite 4th Ed.gdf
[Equipment]
Basically did these to the main entries:
#ReplaceTags in “EQ:Sniper Rifle, .338” with “acc(6), scopeacc(3)”
GURPS Monster Hunters 1 – Champions.gdf
[Equipment]
Basically did these to the main entries:
#ReplaceTags in “EQ:Sniper Rifle, 7.62mm” with “acc(5), scopeacc(3)”
GURPS Ultra-Tech 4e.gdf
[Equipment]
Basically did these to the main entries:
#ReplaceTags in “EQ:Heavy Plasma Gun” with “acc(8), scopeacc(3)”
#ReplaceTags in “EQ:Heavy Fusion Gun” with “acc(8), scopeacc(4)”
#ReplaceTags in “EQ:Plasma Battle Rifle” with “acc(8), scopeacc(2)”
#ReplaceTags in “EQ:Anti-Materiel Rifle” with “acc(6|7), scopeacc(3)”
#ReplaceTags in “EQ:Underbarrel Grenade Launcher, 25mmPC” with “acc(4), scopeacc(2)”
#ReplaceTags in “EQ:Gauss PDW, 4mm” with “acc(6), scopeacc(1)”
#ReplaceTags in “EQ:Sniper Railgun, 7mm” with “acc(7|8), scopeacc(3)”
#ReplaceTags in “EQ:Gauss Rifle, 4mm” with “acc(7), scopeacc(2)”
#ReplaceTags in “EQ:Underbarrel EMGL, 25mmG” with “acc(4), scopeacc(2)”
#ReplaceTags in “EQ:Gauss LSW, 4mm” with “acc(7|8), scopeacc(2)”
And also basically did these to the main entries:
#ReplaceTags in “EQ:Dazzler Carbine” with “ammo(), battery(C)”
#ReplaceTags in “EQ:Laser Penlight” with “ammo(), battery(A)”
#ReplaceTags in “EQ:Mini Laser Flashlight” with “ammo(), battery(B)”
#ReplaceTags in “EQ:Heavy Laser Flashlight” with “ammo(), battery(2B)”
#ReplaceTags in “EQ:Laser Searchlight” with “ammo(), battery(C)”
#ReplaceTags in “EQ:Heavy Laser Pistol” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Holdout Laser” with “ammo(), battery(B)”
#ReplaceTags in “EQ:Laser Pistol” with “ammo(), battery(C)”
#ReplaceTags in “EQ:Assault Laser” with “ammo(), battery(4p)”
#ReplaceTags in “EQ:Laser Sniper Rifle” with “ammo(), battery(4p)”
#ReplaceTags in “EQ:Dinosaur Laser” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Laser Carbine” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Laser Rifle” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Survival Laser” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Area Defense Laser” with “ammo(), battery(10Fp)”
#ReplaceTags in “EQ:Point Defense Laser” with “ammo(), battery(Fp)”
#ReplaceTags in “EQ:Semi-Portable Laser” with “ammo(), battery(Ep)”
#ReplaceTags in “EQ:Gatling Laser” with “ammo(), battery(Ep)”
#ReplaceTags in “EQ:Laser Cannon” with “ammo(), battery(10Fp)”
#ReplaceTags in “EQ:Strike Laser” with “ammo(), battery(10Fp)”
#ReplaceTags in “EQ:Heavy Blue-Green Laser Pistol” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Holdout Blue-Green Laser” with “ammo(), battery(B)”
#ReplaceTags in “EQ:Blue-Green Laser Pistol” with “ammo(), battery(C)”
#ReplaceTags in “EQ:Dinosaur Blue-Green Laser” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Blue-Green Laser Carbine” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Blue-Green Laser Rifle” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Survival Blue-Green Laser” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Area Defense Blue-Green Laser” with “ammo(), battery(10Fp)”
#ReplaceTags in “EQ:Point Defense Blue-Green Laser” with “ammo(), battery(10Fp)”
#ReplaceTags in “EQ:Gatling Blue-Green Laser” with “ammo(), battery(Ep)”
#ReplaceTags in “EQ:Blue-Green Laser Cannon” with “ammo(), battery(10Fp)”
#ReplaceTags in “EQ:Strike Blue-Green Laser” with “ammo(), battery(Fp)”
#ReplaceTags in “EQ:Heavy Ultraviolet Laser Pistol” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Holdout Ultraviolet Laser” with “ammo(), battery(B)”
#ReplaceTags in “EQ:Ultraviolet Laser Pistol” with “ammo(), battery(C)”
#ReplaceTags in “EQ:Assault Ultraviolet Laser” with “ammo(), battery(4p)”
#ReplaceTags in “EQ:Ultraviolet Laser Sniper Rifle” with “ammo(), battery(4p)”
#ReplaceTags in “EQ:Dinosaur Ultraviolet Laser” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Ultraviolet Laser Carbine” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Ultraviolet Laser Rifle” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Survival Ultraviolet Laser” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Area Defense Ultraviolet Laser” with “ammo(), battery(10Fp)”
#ReplaceTags in “EQ:Point Defense Ultraviolet Laser” with “ammo(), battery(Fp)”
#ReplaceTags in “EQ:Semi-Portable Ultraviolet Laser” with “ammo(), battery(Ep)”
#ReplaceTags in “EQ:Gatling Ultraviolet Laser” with “ammo(), battery(Ep)”
#ReplaceTags in “EQ:Ultraviolet Laser Cannon” with “ammo(), battery(10Fp)”
#ReplaceTags in “EQ:Strike Ultraviolet Laser” with “ammo(), battery(Fp)”
#ReplaceTags in “EQ:Heavy Rainbow Laser Pistol” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Holdout Rainbow Laser” with “ammo(), battery(B)”
#ReplaceTags in “EQ:Rainbow Laser Pistol” with “ammo(), battery(C)”
#ReplaceTags in “EQ:Dinosaur Rainbow Laser” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Rainbow Laser Rifle” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Rainbow Laser Carbine” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Rainbow Survival Laser” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Rainbow Gatling Laser” with “ammo(), battery(Ep)”
#ReplaceTags in “EQ:Rainbow Laser Cannon” with “ammo(), battery(10Fp)”
#ReplaceTags in “EQ:Rainbow Strike Laser” with “ammo(), battery(Fp)”
#ReplaceTags in “EQ:Heavy X-Ray Laser Pistol” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Holdout X-Ray Laser” with “ammo(), battery(B)”
#ReplaceTags in “EQ:X-Ray Laser Pistol” with “ammo(), battery(C)”
#ReplaceTags in “EQ:X-Ray Dino Laser” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:X-Ray Laser Carbine” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:X-Ray Laser Rifle” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Semi-Portable X-Ray Laser” with “ammo(), battery(Ep)”
#ReplaceTags in “EQ:X-Ray Laser Cannon” with “ammo(), battery(10Fp)”
#ReplaceTags in “EQ:X-Ray Strike Laser” with “ammo(), battery(Fp)”
#ReplaceTags in “EQ:Graser Pistol” with “ammo(), battery(C)”
#ReplaceTags in “EQ:Heavy Graser Pistol” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Holdout Graser” with “ammo(), battery(B)”
#ReplaceTags in “EQ:Dinosaur Graser” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Graser Carbine” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Graser Rifle” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Graser Cannon” with “ammo(), battery(10Fp)”
#ReplaceTags in “EQ:Semi-Portable Graser” with “ammo(), battery(Ep)”
#ReplaceTags in “EQ:Strike Graser” with “ammo(), battery(Fp)”
#ReplaceTags in “EQ:Electrolaser Pistol” with “ammo(), battery(C)”
#ReplaceTags in “EQ:Holdout Electrolaser” with “ammo(), battery(B)”
#ReplaceTags in “EQ:Electrolaser Carbine” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Heavy Electrolaser” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Underbarrel Electrolaser” with “ammo(), battery(C)”
#ReplaceTags in “EQ:Semi-Portable Electrolaser” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Portable MAD” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Tactical MAD” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:EMP Gun” with “ammo(), battery(C)”
#ReplaceTags in “EQ:Pulse Carbine” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Scrambler” with “ammo(), battery(B)”
#ReplaceTags in “EQ:Tactical Disruptor” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Holdout Nerve Disruptor” with “ammo(), battery(B)”
#ReplaceTags in “EQ:Nerve Pistol” with “ammo(), battery(C)”
#ReplaceTags in “EQ:Nerve Rifle” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Short-Range Mindripper” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Tactical Neural Disruptor” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Long-Range Mindripper” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Blaster Pistol” with “ammo(), battery(C)”
#ReplaceTags in “EQ:Heavy Blaster Pistol” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Holdout Blaster” with “ammo(), battery(B)”
#ReplaceTags in “EQ:Blaster Carbine” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Blaster Rifle” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Heavy Blaster” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Blaster Cannon (TL10)” with “ammo(), battery(10Fp)”
#ReplaceTags in “EQ:Blaster Cannon (TL11)” with “ammo(), battery(10Fp)”
#ReplaceTags in “EQ:Semi-Portable Blaster” with “ammo(), battery(Ep)”
#ReplaceTags in “EQ:Omni-Blaster Pistol” with “ammo(), battery(C)”
#ReplaceTags in “EQ:Heavy Omni-Blaster Pistol” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Holdout Omni-Blaster” with “ammo(), battery(B)”
#ReplaceTags in “EQ:Omni-Blaster Carbine” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Omni-Blaster Rifle” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Heavy Omni-Blaster” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Omni-Blaster Cannon (TL10)” with “ammo(), battery(10Fp)”
#ReplaceTags in “EQ:Omni-Blaster Cannon (TL11)” with “ammo(), battery(10Fp)”
#ReplaceTags in “EQ:Semi-Portable Omni-Blaster” with “ammo(), battery(Ep)”
#ReplaceTags in “EQ:Heavy Pulsar Pistol” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Holdout Pulsar” with “ammo(), battery(B)”
#ReplaceTags in “EQ:Pulsar Pistol” with “ammo(), battery(C)”
#ReplaceTags in “EQ:Heavy Pulsar” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Pulsar Carbine” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Pulsar Rifle” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Antiparticle Cannon (TL11)” with “ammo(), battery(Fp)”
#ReplaceTags in “EQ:Antiparticle Cannon (TL12)” with “ammo(), battery(Fp)”
#ReplaceTags in “EQ:Semi-Portable Pulsar” with “ammo(), battery(Ep)”
#ReplaceTags in “EQ:Sonic Stinger” with “ammo(), battery(A)”
#ReplaceTags in “EQ:Sonic Stunner” with “ammo(), battery(B)”
#ReplaceTags in “EQ:Sonic Stun Pistol” with “ammo(), battery(C)”
#ReplaceTags in “EQ:Nausea Carbine” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Nausea Pistol” with “ammo(), battery(C)”
#ReplaceTags in “EQ:Screamer Carbine” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Screamer Pistol” with “ammo(), battery(C)”
#ReplaceTags in “EQ:Dinosaur Stunner” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Sonic Stun Rifle” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Tactical Nauseator” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Tactical Screamer” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Sonic Stun Cannon” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Assault Flamer” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Hand Flamer” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Heavy Flamer” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Semi-Portable Flamer” with “ammo(), battery(Ep)”
#ReplaceTags in “EQ:Heavy Plasma Pistol” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Plasma Pistol” with “ammo(), battery(C)”
#ReplaceTags in “EQ:Heavy Plasma Gun” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Heavy Fusion Gun” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Plasma Battle Rifle” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Plasma Cannon” with “ammo(), battery(10Fp)”
#ReplaceTags in “EQ:Plasma Gatling Gun” with “ammo(), battery(5Ep)”
#ReplaceTags in “EQ:Semi-Portable Plasma Gun” with “ammo(), battery(Ep)”
#ReplaceTags in “EQ:Fusion Cannon” with “ammo(), battery(10Fp)”
#ReplaceTags in “EQ:Fusion Gatling Gun” with “ammo(), battery(5Ep)”
#ReplaceTags in “EQ:Semi-Portable Fusion Gun” with “ammo(), battery(Ep)”
#ReplaceTags in “EQ:Force Beamer” with “ammo(), battery(B)”
#ReplaceTags in “EQ:Force Pistol” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Force Rifle” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Force Cannon” with “ammo(), battery(Fp)”
#ReplaceTags in “EQ:Heavy Force Cannon” with “ammo(), battery(10Fp)”
#ReplaceTags in “EQ:Semi-Portable Force Beam” with “ammo(), battery(Ep)”
#ReplaceTags in “EQ:Graviton Beamer” with “ammo(), battery(B)”
#ReplaceTags in “EQ:Graviton Pistol” with “ammo(), battery(C)”
#ReplaceTags in “EQ:Graviton Rifle” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Graviton Cannon” with “ammo(), battery(10Fp)”
#ReplaceTags in “EQ:Semi-Portable Graviton Beam” with “ammo(), battery(Ep)”
#ReplaceTags in “EQ:Disintegrator Pistol” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Holdout Disintegrator” with “ammo(), battery(C)”
#ReplaceTags in “EQ:Disintegrator Rifle” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Heavy Disintegrator Cannon” with “ammo(), battery(10Fp)”
#ReplaceTags in “EQ:Light Disintegrator Cannon” with “ammo(), battery(Fp)”
#ReplaceTags in “EQ:Semi-Portable Disintegrator” with “ammo(), battery(Ep)”
#ReplaceTags in “EQ:Ghost Particle Cannon” with “ammo(), battery(Fp)”
#ReplaceTags in “EQ:Heavy Ghost Particle Cannon” with “ammo(), battery(10Fp)”
#ReplaceTags in “EQ:Portable Displacer” with “ammo(), battery(2Dp)”
#ReplaceTags in “EQ:Displacer Cannon” with “ammo(), battery(F)”
#ReplaceTags in “EQ:Heavy Mind Disruptor” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Holdout Mind Disruptor” with “ammo(), battery(B)”
#ReplaceTags in “EQ:Mind Disruptor Pistol” with “ammo(), battery(C)”
#ReplaceTags in “EQ:Mind Disruptor Rifle” with “ammo(), battery(2C)”
#ReplaceTags in “EQ:Tactical Mind Disruptor” with “ammo(), battery(Dp)”
#ReplaceTags in “EQ:Backpack Vortex Projector” with “ammo(), battery(12p)”