A bit more sheet (b151)

b151

Equipment lists in Unified and Classic always showed ‘lbs’ for equipment weights, even when the user had toggled the Metric stat. That is now fixed.

Added a missing word to the Protection Options explainer in the Protection dialog.

The UnassignedItemsAsLoadout() routine in the LoadOutManager didn’t return the All Unassigned Items loadout as a fully functional, ready to use loadout. Now it does.

* Official Character Sheet

Added an option to show a column for min ST on the Hand Weapons table. This is set to Yes by default and the column is labeled “ST”.

Added an option to include a Level and Parry score, instead of the Parry Adjustment, to the Hand Weapons table. This is now Yes by default, and the column is labeled “Lvl (Pry)”.

Added an option to include a Level column on the Ranged Weapons table. This is now Yes by default, and the column is labeled “Lvl”.

Added an option to have the “Lvl” and “Lvl (Pry)” columns printed as the first column after the name of the weapon. This is Yes by default.

Added options to highlight the new “Lvl” and “Lvl (Pry)” columns with a different background color and to set the desired color for the column. The default color is light sky blue but the default is to not highlight the columns.

Added an option to have shields in the Weapon tables print their Block score in the “(Pry)” slot instead of the usual ‘No’ for “(Pry)” since they block instead.

Added an option for the sheet to get the active shield (or two) from the current loadout, get the block score from that, and print that as the Block value on the first page. This is now the default behavior. Also added an option to print a diagram of the coverage arc for that shield next to the block value, which is also the default behavior.

Added an option to include a reminder message about adding DB to active defenses, which will appear under the Encumbrance/Move/Dodge and Parry/Block sections. This option is No by default.

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